This was made in July if 2012. Never made it to the store because of TOS. My good buddy and I made it from concept to completion in 3 months. Still one of my favorite projects.
3 buddies and I started Swoop by addressing the issue of high cognitive load vs. reward in mobile shopping. Too many options, too much sorting, and inconsistent check out. We stripped the functionality down to a fast paced content feed, with some nice feed back loops.
A game I'm making. Will be done soon, promise :)
Took 2nd Place in the Chartboost / Qualcomm Hackathon. This fun little gem did a bunch of smart sorting of your friends via Thread.in to game users on their knowledge of their social circle.
http://news.dice.com/2012/05/14/mobile-game-hackathon-winners-envelope-please/
2 vs. 1 is my baby. It's a side scrolling fighter that has lots of secret sauce in it. It's my best effort to date because it is an ongoing one, no rushing, just a happy place I go in my free time.
Loved the making of ClubWolrd, it was a college education in mobile gaming. I got to touch a lot of this app from art and production to UX and the GDD. It made over 1.5 million in the 1 year it was live. Kids that grew up on this will look back and say "that game had SO many drug references".
All this illustrations where done by Big Menace Industries
6 people. 33days. Went #1 paid #1 free, and #1 grossing.
Angelhack 2012 project. We made a place for people to find and post Free shit around them in real time, and then integrated TaskRabbit so users can get the freeness delivered. Fun shit
Fun little office project, these were printed and mounted as 8ft murals in the Disney office.
Thanks to tight time lines and tons of faith of my then boss Jason Festa, I got to be really hands on with this one, plus Lady Gaga's people where surprisingly easy to work with. I forgot how meny millions of units this moved but I will get numbers and update.
Nir Eyal is one of my favorite people to bounce the ball with. Super bright and has great energy. Made this quick and dirty for his most recent post.
Type treatment for a game, cant say much more, but a it was good time.
Freelance gig, quick and fun.
Post college, pre apps, did a lot of weird deals like this.
Dropped shit loads of these all around the city.
My mom breeds Koi, so she got branding for Christmas.
I'm not much of a typographer, but I have fun when I get the chance.